NOT SUPER HEXAGON AT ALL

  • Project Status

    Finished

  • Project Type

    Summer project

  • Duration

    24 hours

  • Platform

    Mobile Phone-2D

  • Software/Code

    Unity/C#

  • Developers

    Me

  • Function

    Programmer, Designer and Artist

First of all I apologize for the quality of the video since I wanted to show the game running on a mobile phone but mine captures with a rather low resolution and it's difficult to record and play at the same time.

This is a game that I made in less than 24 hours for fun, inspired by the famous game released for web and later for mobile devices "Super Hexagon", trying to emulate how it was done and also adding some new features created by me. This was a very interesting project to investigate and get more familiar with some Unity properties such as lights, PlayerPrefs, Line Renderers and Edge Colliders. I decided to build it for mobile and the results were optimum.

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