OCEANS OF REFLECTION

  • Project Status

    Finished

  • Subjects

    Bachelor's Thesis

  • Duration

    6 Months

  • Platform

    PC-3D

  • Software/Code

    Unity/C#

  • Developers

    Two team members

  • Function

    Lead programmer and Designer

Oceans of Reflection is a video game based on introspective narratives that allow the player to approach her own being through the mechanics and the environment. More specifically, the main objective is to allow the player to build a narrative together with us, the developers, moving away from traditional storytelling and adapting the experience to each of the users; in other words, exploring the concept known as alterbiography. To do this, we designed and implemented in the Unity game engine, innovative mechanics in the sector, which allow to connect with the user in a diegetic way and that she creates a safe and personalized environment according to her experiences, a mirror that we provide but in which the other vital piece is needed to complete this puzzle, an entity that is reflected.

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